Archive for August, 2008
Weekly Walkthroughs provide a complete project, including geometry, file textures, shading networks, environment maps, gobos, and lighting rigs. The aim is to teach through deconstruction of a fully realized but simple scene.
Subsurfacing Sushi creates fish from Maya�s wood procedure. It then delves into the network of the mental ray fast_simple subsurface scattering material. Even subsurface pros will learn something as hidden and underused parameters are uncovered from the depths. The lesson concludes with Depth of Field as a post process in Photoshop.
3DEnvironment v1.0.4 (Flash component) 4.96 MB
The 3DEnvironment is a Flash component that allows you to build 3D interactive interfaces and environments in Flash. Built-in depth and perspective effects create the illusion of three dimensions. Customizable controls and full keyboard and mouse interactivity enable movement and rotation of the environment. Use simple graphic or movie clip symbols as well as external objects and animated movie clips. Requires no 3D modeling.
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